Anduril Industries
Rob Smith currently serves as the Head of Carbon at Anduril Industries, leading a team focused on internal game engine technology that supports XR capabilities and mission simulation for autonomy development and wargaming since January 2020. Prior to this role, Rob held various positions at notable companies, including Senior Video Engineer at Animoto, Staff Software Systems Engineer at PlayStation, and Co-Founder/CTO at Nameless, LLC. With experience as a programmer and lead engineer across multiple organizations such as Obsidian Entertainment, Midway, and Digital Anvil, Rob has developed a strong background in software engineering and team leadership.
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