Michael Gruber

2d/3d Lead Artist (game Art Designer) at APEX

Michael Gruber is an experienced 2D/3D Lead Game Art Designer at APEX Gaming Technology GmbH since May 2018, specializing in digital art for casino and slot games. Gruber's role involves developing graphics from initial sketches to final implementation, focusing on theme and concept development. In addition, Gruber is the Lead Artist and co-founder of MXCL Studios, contributing to the creation of game art and concept art for Project Luxor since January 2014. Prior experiences include work as a 2D Artist for Cervo Media GmbH from September 2013 to March 2018 and as a 2D Artist and Texture Artist at Team Kinetic from February 2013 to August 2013. Gruber's educational background includes studies in Ernährungswirtschaft and related fields from Fachschule für Land und Ernährungswirtschaft from 2003 to 2005.

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