Stephen Jahns is a seasoned software engineer with extensive experience in game development and programming. Currently serving as a Senior Gameplay Engineer at Artificial.Agency since October 2025, Stephen previously held significant roles at The Multiplayer Group as Principal Programmer and Senior Programmer. Prior experience includes a Senior Software Developer position at Scope AR and an Animation Programmer role at Rockstar Games, where Stephen contributed to animation systems for Red Dead Redemption 2. Stephen has also worked as a Software Developer at Jobber, an Associate Software Engineer at BioWare for Dragon Age Inquisition, and has participated in undergraduate research projects at the University of Alberta. Stephen holds a Bachelor of Science with Honors in Computing Science from the University of Alberta.
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