Jess Gloder

Lead Artist at 3Dctrl

Jess Gloder has a diverse work experience in the field of 3D artistry. They worked as a Lead Artist at 3Dctrl starting from January 2019. Prior to that, they worked at Raconteur Games as a 3D Artist from May 2016 to May 2020. At Raconteur Games, they served as the lead artist on the game Evangeline, contributing to asset modeling, texturing, lighting, and post-processing. They also held a lead artist role on an undisclosed project, taking on similar responsibilities. Before these roles, Jess worked as a 3D Designer at dc-activ from June 2016 to June 2018. Additionally, they worked as a Freelance 3D Artist from November 2015 to June 2016. Earlier in their career, Jess was employed as a 3D Artist at Kurly Entertainment Ltd from March 2014 to May 2016 and at Yatek Games from July 2013 to March 2014. Overall, Jess Gloder's experience primarily revolves around 3D artistry, with a focus on asset modeling, texturing, and environment design.

Jess Gloder attended Kingston University from 2011 to 2013, where they pursued a Bachelor of Science (BSc) degree in Games Technology.

Links

Timeline

  • Lead Artist

    January, 2019 - present