Boris Gambet has a diverse range of work experience in the field of new technologies. Boris began their career as a Development Engineer in Serious Games at Université de Lille Sciences humaines et sociales, where they worked on a European research project focused on 3D virtual environment design. Boris then joined Sopra Group as a Junior IHM Consultant for a brief period.
After that, Gambet worked at Immersion as a Project Engineer in Virtual Reality, where they were responsible for the study and design of virtual reality systems during the pre-sales phase. Following this role, they joined Apperture as a Business and Project Manager, overseeing the Bordeaux branch of the company. In this role, they managed business operations, wrote public and private project proposals, and handled project management.
Currently, Gambet is working at Asobo Studio as the Head of HoloForge. In this position, they manage the department, overseeing finances, production, and team management. Their expertise lies in Mixed Reality, Virtual Reality, Augmented Reality, Mobile Solutions, and other new technologies. Additionally, they have experience in business engineering, analyzing customer needs, financial planning, and collaborating with both French and international partners.
Boris Gambet has a diverse education history, including a Master's degree and a Licentiate degree. Boris obtained their Master's degree in Cognitique from the Ecole Nationale Supérieure de Cognitique (ENSC) from 2008 to 2011. Prior to that, they pursued a Licentiate degree at Lycée Henri Wallon, Valenciennes from 2006 to 2008, specializing in Classes préparatoires: Maths Sup / Maths Spé. Furthermore, Boris Gambet completed their secondary education at Lycée Européen Montebello, where they received their Baccalauréat S mention européenne allemande, though the specific years are not provided.
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