Clément Beaubestre

UI Programmer at Asobo Studio

Clément Beaubestre has a varied work experience, starting with an ongoing role as a UI Programmer at Asobo Studio since October 2022. Prior to this position, they worked as a Junior Acompagnateur Pedagogique Epitech (J-APE) at Epitech from September 2021 to August 2022. During this time, they assisted teachers and developed tools for student follow-up.

Before Epitech, Clément Beaubestre was the Lead UI/UX Designer at Muddy Crab Studio from September 2019 to January 2022. This studio was created as a support for an end-of-year project at Epitech, where they developed a game played on Twitch.

In June and July 2020, Clément Beaubestre worked as a Full Stack Engineer at BOTdesign.

From February 2019 to March 2020, they were an Animateur Epitech Région (AER) at Epitech, where they provided supervision to lower year students and assisted teachers with competency assessments.

Lastly, Clément Beaubestre had an internship as a Web Engineer Intern at BEEGUARD from July to December 2018.

Clément Beaubestre began their education journey in 2017 at EPITECH - European Institute of Technology, where they focused on development studies. Clément continued their academic pursuits in 2018 at Ionis-STM, a school specializing in dual competencies, although the specific field of study is not provided. In 2020, Clément expanded their educational horizons and attended Keimyung University, specializing in Game and Interactive Media Design. This stint at Keimyung University lasted until 2021.

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