Pierre-Henri HEURTÉ

Game Designer at Asobo Studio

Pierre-Henri HEURTÉ has a diverse work experience in the field of game design. Pierre-Henri started their career at Asobo Studio, where they held multiple roles including Mission Designer, Junior Game Designer, and currently as a Game Designer. Pierre-Henri joined Asobo Studio in March 2021 as a Mission Designer and later moved to the position of Junior Game Designer from September 2021 to July 2022. In August 2022, they transitioned into their current role as a Game Designer.

Additionally, Pierre-Henri worked as a Freelance Game Designer at Wagram Stories in April 2022. Prior to their professional experience, they gained valuable skills and knowledge as a Student Game Designer at The Brittle Ones and Path of Esthesia. At The Brittle Ones, they worked on a fighting game with porcelain characters, contributing to concept, game design, and programming. At Path of Esthesia, they worked on a video game about sensory hypersensitivity, focusing on concept, game design, level design, and programming.

Pierre-Henri HEURTÉ has a diverse educational background. From 2019 to 2021, they attended the Conservatoire National des Arts et Métiers and obtained a CNAM-ENJMIN Master's Degree in Game Design. Prior to this, from 2014 to 2015, they pursued their M1 degree in ANDROIDE at Pierre and Marie Curie University. From 2011 to 2013, they completed their Licence in Informatique, also at Pierre and Marie Curie University. Before their university studies, from 2010 to 2011, they attended Lycée Henri IV and focused on CPGE MPSI Mathématiques Physique Sciences de l'Ingénieur. Finally, from 2007 to 2010, they obtained their Baccalauréat S, specializing in Mathematics, from Lycée Jeanne d'Albret. In addition to their formal education, in May 2015, Pierre-Henri HEURTÉ obtained TOEIC certification from ETS Global.

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