Tobias Luckey

Graphics Programmer at Avalanche Studios Group

Tobias Luckey is an experienced programming professional in the gaming industry, currently serving as a Player Simulation AI Programmer at Avalanche Studios Group since April 2021, where the focus is on enhancing automated testing capabilities through AI. Prior to this role, Tobias worked as a Junior Programmer at Paradox Interactive from May 2019 to April 2021, contributing to various programming tasks including AI systems design and gameplay implementation. Earlier experience includes a Programming Internship at Zordix AB (publ) from November 2018 to May 2019, focusing on vehicle physics and graphics optimization for the game Overpass. Tobias holds an Advanced Higher Vocational Education Diploma in Game Programming from PlaygroundSquad (2017-2019) and a Bachelor of Science in Molecular Biotechnology Engineering from Uppsala University (2014-2017).

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