Leif Peterson

Technical Artist at Babeltime

Leif Peterson has worked in a variety of roles since 2006. Leif began their career as a Student of Game Art at the Academy of Art University. In 2010, they worked as an Environment Artist (Student Collaboration) for Semester Games. In 2007, they worked as a Production Temp for Professional Tool Manufacturing, LLC. From 2014-2016, they worked as a 3D Artist for DRibble Cancer Vaccine Video Project, Gameloft, and Freelance. In 2015, they worked as an Indie Artist and Programmer for PolyPond. Lastly, they worked as a Technical Artist for Babeltime Inc. from 2016-present.

Leif Peterson attended Ashland High School from 2003 to 2005, where they earned a High School Diploma. Leif then attended Academy of Art University from 2006 to 2011, where they earned a BFA in Animation and VFX.

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Peers

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Timeline

  • Technical Artist

    July, 2016 - present