Jocelyn Byron is a skilled Gameplay Programmer at Battle Road Digital since January 2023. Previously, Jocelyn served as a Software Engineer/Data Technician at Q Analysts for Meta Reality Labs, contributing to a significant project involving the porting of Scene API (C++) into a Unity Plugin (C#). Jocelyn's journey began as a Programming Intern at Yost Labs, where significant involvement in debugging sensor kernels and applications for major clients was undertaken. Jocelyn holds a degree in Digital Simulation, Game and Interactive Media Design from Shawnee State University, complemented by prior education at Du Pont Manual High School and the School of Visual Arts.
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