Eric Foley

Staff Software Engineer at Bedrock Ocean

Eric is a software engineer with a special interest in the unique challenges of processing and imaging seismic, sonar, and radar data.

Prior to Bedrock, he spent 10 years working in high-performance computing for seismic processing, founding a company developing software used by multiple major oil & gas companies to process huge datasets on thousands of compute nodes. After that, he worked at Cruise on perception for autonomous vehicles, with a particular focus on more effectively using radar for tracking and free space detection as well as evaluating next-generation radars. Eric has also worked in high-frequency trading at Jump Trading, mostly focusing on US equities.

Eric has three kids and spends a lot of time playing with them or outside running, biking, and skiing near his house in Boulder. He also loves studying math and computer science and is constantly working through some textbooks and trying to stay up to date on exciting papers popping up on arxiv.

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Timeline

  • Staff Software Engineer

    May, 2022 - present