David M. Adams has 15 years of experience in the gaming industry. David M. started their career in 2001 as Lead Level Designer at Swingin' Ape Studios, where they oversaw the design and scripting of 42 campaign levels and 15 multiplayer levels for Metal Arms: Glitch in the System. In 2004, they joined Blizzard Entertainment as Lead Level Designer for Overwatch, where they were responsible for the design and construction of exterior zones and points of interest in the World of Warcraft expansions Burning Crusade and Wrath of the Lich King. David M. was later promoted to Principal Level Designer and Senior Level Designer for Overwatch, and Lead Level Designer for StarCraft Ghost. In 2019, they joined Bonfire Studios as a Game Designer.
David M. Adams holds a Bachelor of Arts degree in Film Studies from UC Irvine.
June 1, 2023 - present
July, 2019