Loïs Brun is an experienced video game programmer with a background in software engineering and game development. Currently employed at BoomByte Games GmbH since January 2020, Loïs contributes to Zula Mobile, a free-to-play FPS in closed beta, focusing on gameplay and networking components using Unity and C#. Prior experience includes roles at DIGINEXT, where Loïs worked on the Inscape Engine, and at Wosomtech, where Loïs initiated the EasyBuild project. Previous positions include game development at EyeboxGames, an internship in gameplay programming at Ubisoft, and an internship developing an augmented reality application at LevelS3D. Loïs holds a Bachelor of Computer Science and has expertise in Unity3D, C#, and augmented reality technologies.
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