Markus Dugdale is a talented individual who has worked in various roles within the gaming industry. Markus has experience as a Principal Game Architect, Lead Game Developer, Technical Product Manager, and Product Owner/Lead Software Architect at companies such as Bossa Games, GameCI, Unity, and Bearded Man Studios, Inc. Markus has also freelanced as a Game Developer/Consultant, delivering projects to various platforms including museums, iOS/Android app stores, Steam, and Xbox. Markus is skilled in game development using Unity and custom C++ engines, and has contributed to open source projects in game automation solutions.
Sign up to view 0 direct reports
Get started