Marcin Seredyński

Lead Gameplay Programmer at Bright Star Studios

Marcin Seredyński has a diverse work experience history spanning over several companies. Marcin'smost recent position is at Bright Star Studios, where they serve as the Lead Gameplay Programmer. In this role, they are responsible for overseeing the development of gameplay systems.

Prior to their current position, Seredyński worked at BetaDwarf as a Development Manager, where they worked on Project F4E. Marcin established an Agile process, acted as a Scrum Master and Agile Coach, and implemented a structured Quality Assurance process for the project. Marcin also held the role of Senior Programmer at BetaDwarf, where they implemented various gameplay and core systems for Project F4E.

Before BetaDwarf, Seredyński worked at Lionbridge Poland as an SDET Lead. In this position, they led a team of developers in implementing test automation for global customers in the video game industry.

Furthermore, Seredyński worked at Deluxe Entertainment Services Group in two separate roles. As a Development Lead, they managed a distributed team of developers for the company's flagship broadcast product and other internal business workflows. Marcin also served as a UI Programmer at CD PROJEKT RED, where they programmed UI for Gwent and developed tools for faster UI development.

Earlier in their career, Seredyński held positions at Rights Tracker, Kit Digital, Digital One, and Microsoft Corporation. At Rights Tracker, they worked as a Senior Developer, designing and developing parts of a Digital Rights Management System. At Kit Digital, they worked as a Senior Developer, developing parts of a Media Asset Management System. At Digital One, Seredyński worked as a Software Architect and Junior C# Developer, developing brand websites and backends for the company's customers. Lastly, at Microsoft Corporation, they worked as a Software Developer Engineer in Testing and Student Consultant, where they gained experience in testing and .NET development.

Overall, Marcin Seredyński has amassed extensive experience in programming, development, management, testing, and various aspects of the video game and broadcast industries.

Marcin Seredyński obtained a Master's Degree in Computer Science from Lodz University of Technology, where they studied from 1999 to 2006. In addition, they have pursued additional certifications from Microsoft, including Microsoft Certified Application Developer (MCAD .NET), Microsoft Certified Professional (MCP .NET), and Microsoft Certified Solution Developer (MCSD .NET). However, no specific information about the dates of obtaining these certifications is provided.

Links

Previous companies

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Timeline

  • Lead Gameplay Programmer

    February, 2023 - present

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