Daniel Cefaratti is an experienced game designer and technical professional with a strong background in encounter design and software development. Currently serving as an Encounter Designer at Broadsword Online Games since June 2023, Daniel previously held the same role at BioWare and worked as a Technical Designer at Piranha Games. Daniel's experience also includes positions as Game Designer at Odyssey Interactive and Seed Interactive Inc., as well as contributions to the field through software development roles at Business Drives and Zeebarf Games. Daniel's educational credentials include an Ontario College Graduate Certificate in Digital Design - Game Design from George Brown College and dual Bachelor’s Degrees in Software Engineering and Game Design, and History from McMaster University.
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