Fahmi has over 10 years experience creating beautiful and inspiring conceptual designs, storyboards, textures, and user interface components for Microsoft, Sony, and Cascade Game Foundry. His assignments ranged from top-secret incubation projects and to games such as Forza Motorsport 3, Shadowrun, Crimson Skies: High Road to Revenge, Jack and Daxter 2, and currently, Infinite Scuba. He holds a BS in Interior Design from the Art Institute of Fort Lauderdale and an AA in Interior Design from the Art Institute of Seattle.