Michael Broeders is a skilled Unity Developer with extensive experience in game development and 3D artistry. Currently employed at CGI Nederland since October 2023, Michael previously worked as a Unity Developer at VREE from January 2022 to October 2023 and held dual roles as 3D Artist and Unity Developer at BlueTea BV from May 2020 to December 2021. Michael's journey in the industry began as a snowboard instructor at SnowWorld from February 2014 to January 2021, later transitioning into VR Unity development and 3D artistry roles at various companies. Michael's educational background includes a Bachelor of Engineering in Game Architecture and Design and Indie Game Development from Breda University of Applied Sciences, complemented by further studies at SyntraPXL.
This person is not in any teams
This person is not in any offices