Rebecca Wallace

Advanced Senior UI Artist at Certain Affinity

Rebecca Wallace has a diverse and extensive work experience in the field of UI design and graphic design. Rebecca started their career in 2007 as a 3D Character artist at Far Sight Studios while still being a full-time student. Rebecca worked on Backyard Baseball 2008, focusing on modeling and texturing character heads for the game.

In 2008, they joined Vicarious Visions as a UI/3D Artist, where they worked on various titles such as Guitar Hero World Tour, Transformers 2, Guitar Hero 5, Band Hero, and Guitar Hero 6. Rebecca contributed to UI design, character work, and environment work at the company.

After their time at Vicarious Visions, Rebecca worked as a Freelance UI Artist and Graphic Designer from 2011 to 2013. Rebecca took contracts with game studios, showcasing their skills in creating outstanding game UI designs.

In 2013, they joined Armature Studio as a UI Artist, where they worked until 2014, being responsible for UI design.

Currently, Rebecca is working at Certain Affinity since 2014, starting as a Senior UI Artist and then being promoted to Advanced Senior UI Artist in February 2019.

Overall, Rebecca Wallace has built a strong background in UI design and graphic design, with experience in both in-house and freelance settings, working on various games and contributing to multiple aspects of game development.

Rebecca Wallace attended Sam Houston State University from 2002 to 2007, where they obtained a Bachelor of Fine Arts degree in Graphic Design.

Links

Timeline

  • Advanced Senior UI Artist

    February, 2019 - present

  • Senior UI Artist

    June, 2014

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