Frerk Guentzler is an experienced professional in the field of 3D art and game design, currently serving as an Environment Art Teacher at Games Academy since June 2023 and working as a 3D Environment Artist at Cloud Imperium Games since April 2022. Prior roles include a QA Tester for tools and sandbox at Crytek and a 3D Artist at Black Ice Studios and Fallout Cascadia Development Team, where Frerk was instrumental in creating 3D assets for the "Fallout: Cascadia" total conversion project. With a background as a gamemaster and trainer at Blizzard Entertainment, along with a certification in Digital Art from Games Academy Frankfurt, Frerk has demonstrated expertise in various aspects of game development, including project leadership and educational mentoring for aspiring artists.
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