Ross Wilding possesses extensive experience in level design and game development, currently serving as the Assistant Level Design Director and Lead Level Designer at Cloud Imperium Games since February 2017, focusing on First Person level content for Squadron 42. Previous roles include Senior Level Designer at Deep Silver Dambuster Studios and Lead Level Designer at TT Fusion, where expertise in open world zone ownership, mission design, and gameplay mechanics was demonstrated. With foundational experience as a Quality Assurance Tester and a BSc in Computer & Video Games from The University of Salford, Ross Wilding is proficient with tools such as CryEngine, Adobe Creative Suite, and Jira, contributing significantly to projects, including Star Citizen and various LEGO games.
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