Silvan Hau is a Senior Engine Programmer at Cloud Imperium Games, where since November 2018, Silvan has taken on the role of Product Owner for the Gen12 Rendering architecture utilized in the acclaimed game Star Citizen. Prior responsibilities at the same company include transitioning the Legacy Renderer to the new Gen12 Rendering Architecture. Earlier experience includes a position as a Softwareentwickler at innovation mecom GmbH, focusing on developing an AR application with Apple ARKit and Unity. Academic qualifications comprise a Master of Applied Science and a Bachelor of Applied Science from Hochschule Fulda, in addition to earlier educational achievements in Biologietechnik and Realschulabschluss.
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