Cold Iron Studios
Chris Woods is an experienced Lead Technical Artist currently employed at Cold Iron Studios since April 2024, with a robust background in technical and visual effects artistry. Previously, Chris held the position of Lead Technical/VFX Artist at Twin Suns Corp from August 2021 to January 2024 and served as Lead VFX/Tech Artist at Valkyrie Entertainment, LLC from August 2020 to August 2021. Prior roles include contributing to AMD's Special Projects Team as a 3D, VFX, and Tech Artist, creating innovative demos, as well as working on the Hololens as a 3D and VFX Artist with Microsoft (Collabera). Chris's extensive experience at 343 Industries spanned from January 2013 to October 2016 in various roles, culminating as Lead Dynamic Artist, following earlier work as a Lead Mission Artist. Chris began a long tenure at Rare Ltd, starting in 1995, progressing from Visual FX Contractor to Principal Artist, and gathering expertise in environment and prop modeling, texturing, and next-gen shading techniques.
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Cold Iron Studios
Cold Iron Studios was founded in 2015 by three industry veterans who had a goal of creating games they want to play and building a team they love working with. Since then, the team has expanded to 20+ awesome developers and we’ve moved into a downtown office in the heart of Silicon Valley. They are a diverse group of passionate gamers with decadesof experience developing and launching award-winning MMO and action titles. They are currently developing our first game for next gen consoles and PC.