MS

Mike Sharpe

Senior Technical Artist at Criterion Games

Mike Sharpe is a seasoned professional in the field of technical artistry, currently serving as a Senior Technical Artist at Criterion Games since October 2012. With a career spanning over two decades, Mike has held significant roles at various companies, including Senior Tools Programmer at Sony for a brief period in 2011 and Senior Technical Artist positions at Sega and Pandemic Studios from 2009 to 2011 and 2005 to 2009, respectively. Earlier experience includes roles as a World Builder and Technical Artist at Perception, a 3D Artist and Texture Artist at Ratbag Games and Warthog Games Ltd, and an Artist at Infogrames and Krisalis Software. This extensive background showcases a robust skill set in artistry and technical development within the gaming industry.

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Guildford, United Kingdom

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