Chris Sharpe

Level Designer at Crystal Dynamics

Chris Sharpe is an experienced gaming professional, currently serving as a Level Designer at Crystal Dynamics since March 2018, with previous roles as an Associate Level Designer and Development QA. Prior experience includes a position as a Quality Assurance Analyst 1 at Sledgehammer Games, where responsibilities encompassed quality assurance for Call of Duty: WW2, focusing on whitebox and greybox testing. Additionally, Chris has worked as a Quality Analyst at Electronic Arts, verifying the quality of new builds and live patches, and served as a Project Tester at LucasArts, testing an unannounced game and leading test plans. Chris holds a Bachelor of Applied Science in Game Art and Design from Expression College for Digital Art.

Links

Previous companies

Sledgehammer Games logo
Electronic Arts logo
Lucasfilm logo

Org chart

Sign up to view 0 direct reports

Get started