Trevor C.

Technical Gameplay Designer at Crystal Dynamics

Trevor C. is a Technical Gameplay Designer at Crystal Dynamics, focusing on Gameplay Systems & Progression and the Combat Team since August 2023. Previously, Trevor served as a Data Science Apprentice at PlayStation's Future Technology Group and was an Associate Level Designer at Level Ex, creating medical-themed video games. Experience also includes a Level Design Internship at Sledgehammer Games, where Trevor contributed to Call of Duty: VANGUARD, as well as a Game Design Internship at Manticore Games Inc. with a focus on developing game modes for CORE. Board participation at Gameheads involved programming and co-managing an online store to support disadvantaged students in tech. Trevor holds a Master of Science in Software Development from Boston University and has a Bachelor of Science in Business Administration and Data Analytics from Saint Mary's College of California, alongside various certificates in technology and software engineering.

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