Márcio V M Freitas is a skilled Build System Engineer at Crytek since August 2020, focusing on writing CMake rules, fixing C++ code in engine core systems, and enhancing game build processes with CryEngine. Previously, Márcio served as Lead Gameplay Programmer at Aquiris Game Studio and Lead Simulation Programmer at Sistema FIRJAN, where responsibilities included delivering architecture projects for 3D simulators and interactive applications. Further experience encompasses roles as a System Analyst/Developer at Huawei Technologies and Genetic Games, focusing on large-scale software development and game architecture for mobile and social platforms. Early career included positions at Sinapsys Brasil, emphasizing software requirement analysis and project development. Márcio holds a Bachelor’s degree in Information Systems and Computer Science from faculdades Paraiso / Grupo Lusófona, earned between 2005 and 2009.
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