Dexter Gilmore

3d Generalist at Darkstar Games

Dexter Gilmore is a skilled 3D Generalist at Darkstar Games since June 2021, specializing in creating 3D models from concept art and UV texturing to maintain high quality and low poly counts. Simultaneously, Gilmore serves as a Game Developer and designer at Chambergamez since March 2020, focusing on environment design, level design, and gameplay programming, including bug fixes and shader creation. Additionally, Gilmore has been designing graphics for Feeding The Culture, a T-shirt company in Los Angeles, preparing designs for apparel while collaborating closely with clients. Gilmore holds a Bachelor of Science in Music Industry Studies from Loyola University New Orleans, earned in 2012.

Links


Org chart

Sign up to view 0 direct reports

Get started