Igor D. is currently working as a Lead 3D Artist and Technical Artist at Devoted Studios, providing technical support and leading the team of artists. Igor also teaches 3D prop creation at Game Station Academy. In the past, Igor has worked as a 3D/Technical Artist at EFORB, freelanced at Devoted Studios and iLogos Game Studios, and worked on projects at INSIDEOUT REALITY. Igor D. has experience in modeling props, scene optimization, light baking, shader creation, and working with Unreal/Unity for game development. Additionally, Igor has a background in teaching programs such as Adobe Photoshop, Autodesk Maya, Autodesk 3ds Max, and Autodesk ACAD at STEP IT Academy.
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