Pavel Mosunov is an experienced developer with a strong background in various programming languages and game development. Currently serving as a UE4 Developer at Pingle Studio since April 2022 and a C#/C++/Objective-C developer at Digicode since April 2021, Pavel has previously held roles as a UE4 C++ Developer at SolidCore Games and an iOS developer at Cloud Works, ANODA, and Tundra Mobile. Starting a career as a QA manual tester at Adyax, Pavel possesses skills in data analysis, web page functionality testing, and client interaction. Educationally, Pavel holds a degree as a Junior Specialist Technician in Programming from Poltava Polytechnic College and NTU Kharkiv Polytechnic Institute, completed between 2008 and 2012.
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