Kevin Babin is a Technical Artist with significant experience in the gaming industry, currently working at DON'T NOD since June 2022 and at Time for the Planet as an Associé since September 2022, contributing to innovative climate solutions. Previously, Kevin served as a Technical Artist at Playwing Bordeaux Studio from November 2018 to June 2022 and as a 3D Environment Artist at Interactive Systems Studio in 2017, where involvement included game project development and procedural content generation using Unity Engine. Kevin also worked as a Real-time 3D Artist at Drgames in mid-2016. Kevin holds a Licence in Infographie 3D Temps Réel from LAVAL 3DI, earned between 2013 and 2017.
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