KS

Kirsten Sugar

Software Engineer at Dots

Kirsten Sugar is a software engineer at Dots. Kirsten interned at Muse Games, where they implemented gameplay features for the game Guns of Icarus. Kirsten then worked at TreSensa, Inc. as the lead game developer, shipping hundreds of mini promotional games across ad networks. Kirsten then interned at TreSensa as a game programming intern for mobile web, before interning at ZWorkbench as a game programming intern for iOS.

Kirsten Sugar studied at New York University where they earned their Bachelor's Degree in Integrated Digital Media. Kirsten also minored in Computer Science and Game Design.

Some of their coworkers include Tim Sherman - Head of Product Management, Kris Horowitz - Senior Game Designer, and Chris Clarke - Community Manager. Kirsten Sugar reports to Nir Efrat, CEO.

Timeline

  • Software Engineer

    Current role

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