Volodymyr Pietukhov is an accomplished Unreal Engine developer with extensive experience in C++ programming and game development. Currently serving as the Lead C++ Engine / UE Developer at Dragons Lake since March 2019, Volodymyr has previously held positions as a Senior C++ Engine / UE Developer and an Experienced Unreal Engine Developer at the same company. From March 2016 to March 2019, Volodymyr worked as a freelancer, specializing in Unreal Engine 4 game development with a focus on C++, Blueprints, game logic, AI, networking, and optimization. Volodymyr holds a Master's degree in Information Technology from Национальный Университет Пищевых Технологий, obtained between 2009 and 2014.
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