Adrian Haynes is a Senior Developer at eg+ worldwide since July 2021, focusing on pipeline tool development in Maya/Python and transitioning to real-time pipeline development using Unity and C#. Previously, Adrian served as Fleet Lead at Mackevision from April 2011 to July 2021, overseeing regional and global configuration projects for automotive clients while ensuring product accuracy and configuration logic. From June 2007 to April 2011, Adrian worked as a 3D Artist at RTT USA, specializing in shading, lighting, and rendering photo-realistic automobiles, as well as modeling and animation tasks. Adrian began the career as an intern at Grace & Wild in early 2007 and later tutored animation students in Autodesk Maya at College for Creative Studies. Adrian holds a BA in Animation/Illustration from College for Creative Studies, earned between 2003 and 2008.
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