Eidos-Montréal
Mike Baugh is a seasoned audio professional with extensive experience in sound design and integration for video games. Currently serving as a Senior Sound Designer at Eidos-Montréal since August 2014, Baugh has contributed to acclaimed titles such as Marvel's Guardians of the Galaxy, Shadow of the Tomb Raider, and Deus Ex: Mankind Divided, utilizing advanced tools like Dawn Engine and Wwise. Prior roles include Senior Sound Designer at Gameloft and Sound Designer at Behaviour Interactive, where Baugh developed and implemented dynamic sound systems and collaborated closely with development teams on multiple projects. Baugh began a career in audio-visual services at AVW-TELAV and holds a diploma in Sound Design for Visual Media from Vancouver Film School.
This person is not in any teams
Eidos-Montréal
2 followers
Eidos-Montréal represents the continuing evolution of an extraordinary enterprise.