Olivia Alexander is a Senior Narrative Designer at Eidos-Montréal, currently contributing to the project Fable in collaboration with Playground. With extensive experience in narrative design, Olivia has previously held positions at Reflector Entertainment and Ludia, and has worked as a Senior Writer and Narrative Designer at Eidos-Montréal. Prior experience includes significant contributions to Ubisoft titles such as Assassin's Creed: Valhalla, Far Cry New Dawn, and Far Cry 5, where Olivia excelled in mission writing, character development, and voice direction. Olivia also possesses a background in education as a Program Director at Centauri Summer Arts Camp, where Olivia taught non-linear narrative and coding, and experience in content writing and journalism. Olivia holds a Bachelor of Arts in Creative Writing from Concordia University and a high school diploma in Drama and Dramatics from Etobicoke School of the Arts.
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