Olivier Marchand is a skilled animator and cinematic artist with extensive experience in the gaming industry. Currently serving as a Senior Animator and Cinematic Artist at Eidos-Montréal since November 2017, Olivier specializes in creating full body and facial animations using advanced techniques in Motion Builder and Maya. Prior to this role, Olivier founded and led Cobra Factory, an online platform for showcasing original screen-prints and visual art, emphasizing digital collages influenced by street art. With a career that includes significant contributions as a Senior Animator at Ubisoft from 2007 to 2017, Olivier has a strong foundation in cinematic animation, supported by a background in film animation from Concordia University and specialized training in 3D animation from Campus Ubisoft.
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