Dustin Nelson is a Senior Technical Artist at Electronic Arts (EA) since July 2024, with extensive experience in technical animation and character rigging. As the Creator of Rapid Rig since December 2007, Dustin has contributed products to the website. Additionally, as an instructor at BCIT since November 2014, Dustin teaches character rigging, drawing from experience as a tech animator at EA/BioWare. Previous roles include Technical Animation Director at Inflexion Games and Senior Technical Animator at Phoenix Labs, contributing to the development of Dauntless. Dustin's earlier work at EA includes leading technical animation on Apex Legends and developing tools for multiple titles. Teaching roles at Vancouver Film School and The Art Institutes further reflect a commitment to educating the next generation of animators. Dustin holds degrees in Visual Communications from MacEwan University and 3D Animation from Pixel Blue College.
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