Kim Usi is a proficient Gameplay Software Engineer at Electronic Arts (EA) since May 2020, with experience in developing prototypes for the Future gameplay team on the FC (FIFA) project and enhancing gameplay features for an unreleased mobile sports title. Prior experience includes roles as a Software Developer at Big Viking Games, where responsibilities encompassed developing features for the online game YoWorld, improving SQL efficiency, and handling live game issues. Additional roles include internships at Autodesk, Microsoft, and Rocscience Inc., focusing on software development and automation with diverse technologies such as C++, Java, and Python. Kim Usi holds a Bachelor's Degree in Software Engineering from the University of Waterloo and possesses a strong foundation in coding, collaboration, and project management.
November, 2022 - present
May, 2020