Electronic Arts
Mohammed Anuz is an accomplished Senior Art Manager with extensive experience in character art and 3D modeling across various prominent companies in the gaming and animation industries. Currently, at Electronic Arts since April 2021, Mohammed oversees a team of character artists, guiding them in achieving realistic outcomes and implementing PBR workflows. Prior experience includes a Senior Art Manager role at Glu Mobile, where Mohammed mentored character artists and contributed to team staffing. Previous positions as a Senior 3D Modeler at Rhythm & Hues and Lead Character Modeler at PIXION involved high-profile projects, including full CG films and game asset creation. Mohammed's career began as a 3D Modeler, contributing to notable games and films, showcasing a strong foundation in modeling, UV layout, and character development.
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