Ray Reese is an experienced broadcast producer with a strong background in esports and live production. Currently serving as the Lead Broadcast Producer at Esports Engine since January 2021, Ray has overseen high-profile events including the Verizon Fortnite Superbowl Event and the Fortnite Championship Series. Prior experience includes a role at Activision Blizzard as a Broadcast Producer, where responsibilities encompassed segment and broadcast production for the Call of Duty Global Professional League. Ray's extensive experience in live broadcast production includes work with Riot Games, producing live English broadcasts of the Chinese League of Legends Pro League and various other roles related to replay production and editing. Ray's educational background includes dual Bachelor of Arts degrees in Broadcast Journalism and Philosophy from California State University, Fullerton.