Tobias Drewry

Engineer & Developer at FabuLingua

Tobias Drewry is an engineer and developer at FabuLingua. Tobias has also worked with Boston University's Scientific Computing and Visualization group.

Tobias Drewry has a degree in Fine Arts and Computer Science from Boston University. Tobias also has a degree in Fine Arts and Computer Science from the University of West Florida.

They work with Morgan Honaker - Audio Engineer, Amanda Dittami - Game Designer, and Matthew Magginnis - Engineer & Developer. Tobias Drewry reports to Mark Begert, CEO.

Timeline

  • Engineer & Developer

    Current role