Gabriel Luiz Bueno

Game Designer III at Fanatee

Gabriel Luiz Bueno has been working in the game design industry since 2017. Gabriel Luiz began as an Estagiário em Game Design at Fofuuu, where they revised the GDD of the project, participated in brainstorming sessions for new game ideas, created documentations for the development of more than 20 games for the platform, implemented visual assets in the games and created their levels within Unity, and balanced the mechanics of the games based on observations from tests and feedbacks.

In 2017, they were promoted to Game Designer Jr. at Fofuuu, where they led the design process of the new application, receiving mentorship from the Samsung Brasil UX team throughout the process. Gabriel Luiz acted as a facilitator in brainstorming sessions, created personas and user journeys, did service design, prototyped the application flow and conducted user tests for usability validation and feedback collection.

In 2020, they were promoted to Game Designer III at Fanatee, where they managed the content production of the Fofuuu application, following the development and art teams from definition to implementation. Gabriel Luiz designed new features and games for the application based on the product objectives, creating wireframes and prototypes for validation. Gabriel Luiz also optimized the design handoff by creating specifications, facilitating access to assets, offering style guides and implementing UI components within the Unity Engine based on the final layout of the screen.

Gabriel Luiz Bueno obtained a Bacharelado in Design de Games from Universidade Anhembi Morumbi between 2012 and 2016. In 2019, they obtained a certification in Gestão Ágil de Projetos com SCRUM from Designa TI.

Links

Timeline

  • Game Designer III

    September 1, 2020 - present

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