David Forhan has a strong background in gameplay programming and engineering. David started their career at Epicenter Studios in 2008 as a Gameplay Programmer, where they worked until 2010. In 2011, they held positions as a Game/Level Designer at Collision Studios and as a Multiplayer Gameplay Engineer at Spark Unlimited. In 2014, they were hired as a Gameplay Engineer at Robotoki, where they worked until December 2014. From January 2015 to July 2016, Forhan worked as a Lead Gameplay Programmer at Starbreeze Studios. Currently, they hold the position of Lead Gameplay Programmer at First Contact Entertainment, starting in July 2016.
David Forhan attended Caltech from 2000 to 2004, where they obtained a Bachelor's degree in Engineering and Applied Science.
Sign up to view 0 direct reports
Get started
This person is not in any teams