Allan Vinicius

Ui/ux Designer at Fortis Games

Allan Vinicius began their work experience as a UI/UX Designer at Fortis Games in January 2022. Prior to this, they worked as a UI Designer at Oktagon Games from November 2020 to January 2022. From January 2017 to January 2021, they held the role of UX/UI Designer at Joysticket. Allan Vinicius also gained freelance experience as a Designer & Character Artist from October 2012 to January 2016, working on concept creation, models, interfaces, and videos. Allan worked as a Designer 2D Artist at Green Sauce Games from November 2013 to November 2015 and as a Designer - Character Artist at HRQ Solutions from January 2013 to January 2015. Prior to these roles, they worked as a Designer at ceumktmoda from November 2011 to October 2012 and as a designer at ceumkt in 2011. Allan Vinicius started their career in 2008 as a Character Artist at Oniria Softwares, where they created concept arts, developed assets for games and simulators, and had a strong understanding of anatomy, painting, and drawing. Their work experience also includes a role as a UI Designer at Calibre Entertainment from September 2007 to January 2008, where they focused on user experience, interaction, usability, and visual design principles.

Allan Vinicius attended Melies Online from 2008 to 2009, where they obtained a degree in 3D Animation with a specialization in Modeling, Virtual Environments, and Simulation. From 2001 to 2005, they studied at UNOPAR - Universidade Norte do Paraná, earning a Bachelor's degree in Industrial Design. In addition to their formal education, Allan Vinicius obtained a certification in Entrepreneurship from UEL - Universidade Estadual de Londrina in May 2015, through the program "Bom Negocio Parana".

Links

Timeline

  • Ui/ux Designer

    January, 2022 - present