Artur Nista has a diverse work experience in software development and game development. Artur started their career as a programmer at Rech Informática - Sistemas de Gestão in 2014, where they worked until 2015. In 2016, they joined SAP as a software programmer but left after six months. Artur then joined Versul Tecnologia de Acesso Inteligente in 2016 as a web programmer, where they worked until 2020. At Versul Tecnologia, they developed web applications using NodeJs for the back-end and HTML, CSS, and React for the front-end. Artur also gained experience in mobile development using React-Native.
In 2018, Artur joined OnePercent.IO as a partner and front-end developer, where they worked until 2020. At OnePercent.IO, they played a key role in front-end development projects. In 2019, they briefly worked as a game developer at Painful Smile, focusing on game development.
From 2020 to 2021, Artur worked at Datum TI as a full-stack web developer, gaining experience in web development. Artur then joined Oktagon Games in 2021 as a Unity developer, where they worked until 2022. Currently, they are working as a Unity developer at Fortis Games, starting in 2022.
Overall, Artur Nista has a strong background in software development and game development, with experience in a variety of roles and technologies.
Artur Nista's education history begins in 2009 when they enrolled at the Fundação Escola Técnica Liberato Salzano Vieira da Cunha. Artur pursued their studies in Engineering Elétrica e Eletrônica and obtained a Técnico em Eletrônica degree in 2015.
Afterward, Artur continued their education at Unisinos, starting in 2014. Artur pursued a Bachelor's degree in Ciência da Computação and completed their studies in 2017. Building on their previous education, Artur decided to further specialize in the field of digital game programming. From 2018 to 2023, they attended Unisinos once again, this time pursuing a Tecnologo degree in Programação de Jogos Digitais.
Overall, Artur Nista's educational journey reflects a progression from technical education to an undergraduate degree in computer science, and finally, a specialized program in digital game programming.
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