Mohamed Ashraf

Lead Unreal Technical Artist at Framestore

Mohamed Ashraf has accumulated a diverse range of work experiences in the field of 3D art and Unreal Engine technology. Mohamed is currently serving as the Lead Unreal Technical Artist at Framestore, starting in August 2022. Prior to that, they worked as an Unreal Artist - Virtual Production at PIXOMONDO from September 2021 to August 2022. Before that, they worked as an Unreal Artist at Cinesite from June 2021 to September 2021. Mohamed also served as a Technical Artist - Unreal at Moving Picture Company from December 2020 to June 2021 and as a Senior 3D Generalist/Unreal artist at Moment Factory from March 2020 to December 2020. Moreover, they gained experience as a 3D Generalist/Unreal Artist at LPX Digital in 2019, a 3D Generalist (Mixed Reality & Virtual Reality Content Creator) at BlinkStudios from July 2014 to July 2019, a Music Film Composing student at MasterClass, Inc. in February 2017, a 3D Artist (Character Animator) at Riva Digital from October 2012 to July 2014, and a 3D Artist (Motion Graphics) at Kiamax Group (PMC Channels) from April 2012 to August 2012.

Mohamed Ashraf has a background in multimedia and attended the International Academy for Media Science. Mohamed later pursued a Bachelor of Arts degree in Multimedia at the International Academy for Engineering and Media Services (IAEMS), graduating in 2007. Additionally, in 2017, they obtained a certification in Hans Zimmer - Film Scoring from MasterClass, Inc.

Links

Previous companies

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MasterClass logo
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Timeline

  • Lead Unreal Technical Artist

    August, 2022 - present