Alexander Manresa has over 15 years of experience in the animation industry. Alexander currently works at Free Range Games as the Studio Animation Director, leading mixed-discipline teams and developing new animation systems. Prior to that, they worked at Bend Studio in various roles, including Principal Animator and Lead Technical Animator, where they animated, implemented, and troubleshooted motion content for players and NPCs. Alexander also facilitated collaborations between animators and engineers, supported project coordination, and led collaboration across multi-disciplinary teams. Before that, they worked at ProbablyMonsters as a Principal Animator for Firewalk Studios, where they were responsible for animating player motion content and collaborating in runtime review sessions. Alexander also has experience at Kabam, LucasArts, Shaba Games, Treyarch, and Activision, where they held roles as a Senior Animator and Animator, animating player characters and creatures, creating promotional content, collaborating with designers and engineers, and directing motion capture shoots.
Alexander Manresa attended Savannah College of Art and Design from 2002 to 2005. Alexander earned a Bachelor of Fine Arts degree in Animation during this time.
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