Dmytro Kolesnyk is a seasoned gameplay programmer with extensive experience in the gaming industry. Currently serving as a Senior Gameplay Programmer at Funcom since September 2019, Dmytro is involved in developing a large-scale open-world multiplayer survival game utilizing the Dune IP and Unreal Engine 4 with C++. Previously, Dmytro held various programming roles at G5 Entertainment AB from 2015 to 2018, including team leader for the successful match-3 game Pirates & Pearls®, where Dmytro focused on team coordination, technical issues, and agile methodologies. Dmytro's early career includes academic positions in computer science and database software engineering at the Institute of Engineering, National University of Zaporizhzhia, paired with a strong educational background in Computer Science and Business/Managerial Economics.
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