Elliott Stiles

Senior Character Animator at Gala Games

Elliott Stiles has a diverse range of work experience in the field of animation and creative production. Elliott started their career as a Freelance Illustrator and Designer, where they developed brand identities for various clients. Elliott later worked at the Gnomon School of Visual Effects, Games + Animation, where they served as an Animator, Writer, and Director, creating character animations and directing short films. Elliott then worked as a Gameplay Animator for an undisclosed indie game project, focusing on character development and choreography. Elliott gained further experience as a Lead Animator and Layout Artist at Courtroom Animation, where they executed staging, blocking, and camera work to create immersive stories. Elliott also worked at Naughty Dog as an Animator on The Last of Us II, collaborating closely with the animation team to ensure quality standards were met. Elliott later joined Poorly Timed Games as a Lead Animator and Rigger, creating custom rigs and animating gameplay sets. Elliott then served as a Lead Animator & Animation Director at DMAI, where they contributed to the development and implementation of animations for interactive gaming. Elliott also worked as an Associate Creative Producer at Electric Monster, overseeing content production and pitching stories for various projects. Currently, Elliott holds the position of Senior Character Animator at Gala.

Elliott Stiles attended the Stella Adler Academy of Acting & Theatre from 2010 to 2012, where they focused on studying theatre. Following that, from 2016 to 2019, they enrolled in the Gnomon School of Visual Effects, Games + Animation, specializing in Character Animation. No specific degrees were mentioned in the provided information.

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